![]() Combat is often a case of managing your opponents and choosing when to strike while using the environment to your advantage. Streets of Rogue uses twin-stick shooter mechanics, with movement being handled by the left stick and attacks being directed by the right stick and triggered by the ZR button. If you prefer to take a more direct approach without getting your hands dirty you can even pay NPCs to accompany you and direct them to do the fighting for you, although they typically go down quick and hard when bullets and fists are flying. Notice a window close to the item you need to grab? You could use a consumable window cutter to remove it entirely (if you have one) or simply smash it and traverse the broken glass with an accompanying HP cost and a fair bit of noise. See a vent outside a building you need to clear? Insert a pack of cigarettes and the fumes will send the occupants running out of the building, allowing you to sneak in without being spotted. You will come across the plenty of melee weapons and firearms to smash the opposition to smithereens, but you can also take more creative approaches to avoiding an early grave using a wide range of consumables and environmental features. For every objective, there is an accompanying gaggle of hostile NPCs who will try to stop you in your tracks. These objectives might involve retrieving a certain object from a locked room, eliminating an NPC or escorting a rescued captive to the entrance or exit of a level. Gameplay revolves around completing objectives on procedurally-generated levels across a number of stages, which evoke the environments of classic beat-em-ups such as Final Fight and Streets of Rage with slums, industrial factories and parks all being present. Streets of Rogue is, as you may have guessed from the name, a rogue-lite, and permadeath, significant difficulty and randomised layouts are all present and correct. Your goal is to progress through various urban environments and depose the corrupt mayor, while carrying out various missions to assist the potentially equally corrupt resistance. SOR is not a side-scrolling beat-em-up, however, and instead chooses to follow in the footsteps of titles such as the original Grand Theft Auto, Hotline Miami and Retro City Rampage with super-fun top-down carnage being the order of the day. In fact, you should be forgiven because it almost certainly is attempting to capitalise on the nostalgia for Sega’s 90s beat-em-up Streets of Rage, much like the unrelated Streets of Red: Devil’s Dare Deluxe. ![]() You could be forgiven for thinking SOR is attempting to capitalise on the nostalgia for Sega’s 90s beat-em-up Streets of Rage. As is typical for a game which has been slow-cooking for so long, SOR is packed full of content and things to discover. ![]() It was released on Steam, Switch and PS4 on 12th July 2019, having been in Steam early access since 2017. Streets of Rogue was developed by Matt Dabrowski and published by Tiny Build games. ![]()
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